Published inetermax Brand GamificationMarcas e games em 2022: nossos casos favoritosCompartilhamos com você algumas das ações publicitárias de 2022 que devem ser observadas.Jan 5, 2023Jan 5, 2023
Published inetermax Brand GamificationBrands and video games in 2022: our top pickHere are some of the advertising campaigns of 2022 worth paying attention to.Jan 3, 2023Jan 3, 2023
Published inetermax Brand GamificationMarcas y videojuegos en 2022: nuestros casos favoritosTe compartimos algunas de las acciones publicitarias de 2022 a las que conviene prestar atención.Jan 3, 2023Jan 3, 2023
Published inetermax Brand GamificationGamified out-of-home: breaking the mold of advertisingOOH is one of the oldest forms of advertising. What does the future hold for it? What is the role of gamification in this context?Nov 29, 2022Nov 29, 2022
Published inetermax Brand GamificationOut-of-home gamificado: quebrando os limites da publicidadeOOH é um dos formatos de publicidade mais antigos. Como ele será no futuro? Qual o papel da gamificação?Nov 29, 2022Nov 29, 2022
Published inetermax Brand GamificationOut-of-home gamificado: rompiendo con los límites de la publicidadEl OOH es uno de los formatos publicitarios con más recorrido. ¿Qué le espera en el futuro? ¿Qué rol juega la gamificación?Nov 29, 2022Nov 29, 2022
Published inetermax Brand GamificationSoccer and video games II: the gamification of sportsHow do video games affect sports? What tools do they offer to make them more attractive to users?Oct 19, 2022Oct 19, 2022
Published inetermax Brand GamificationFutebol e videogames II: a gamificação do esporteComo os videogames mudam os esportes? Quais ferramentas fornecem para os tornar mais atraentes para os usuários?Oct 19, 2022Oct 19, 2022
Published inetermax Brand GamificationEl fútbol y los videojuegos II: la gamificación del deporte¿Cómo modifican los videojuegos a los deportes? ¿Qué herramientas brindan para hacerlos más atractivos a los ojos de los usuarios?Oct 19, 2022Oct 19, 2022
Published inetermax Brand GamificationVLMY&R, Viacom y etermax Brand Gamification llevaron Halo de vuelta al GamingLa serie fue protagonista de una campaña 100% digital en videojuegos, como no podía ser de otra forma.Oct 17, 2022Oct 17, 2022